| Conditions | 1 |
| Paths | 4 |
| Total Lines | 146 |
| Lines | 146 |
| Ratio | 100 % |
| Changes | 1 | ||
| Bugs | 0 | Features | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | View Code Duplication | "use strict"; |
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| 10 | var LoLNode = /** @class */ (function () { |
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| 11 | /** |
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| 12 | * Represents the Riot API Wrapper Object. |
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| 13 | * @constructor |
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| 14 | * @param {string} APIKEY - Riot API Key |
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| 15 | */ |
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| 16 | function LoLNode(APIKEY) { |
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| 17 | this.cacheList = {}; |
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| 18 | this.APIKEY = APIKEY; |
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| 19 | for (var region in regions_1.RegionDomains) { |
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| 20 | if (this.cacheList[region] !== {}) { |
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| 21 | this.cacheList[region] = {}; |
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| 22 | } |
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| 23 | } |
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| 24 | } |
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| 25 | /** |
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| 26 | * @function |
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| 27 | * Creates a Realm Object of said region |
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| 28 | * @param {string} region - Region being called |
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| 29 | * @callback Realm - Returns a Realm Object |
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| 30 | */ |
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| 31 | LoLNode.prototype.realm = function (region, callback) { |
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| 32 | var _this = this; |
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| 33 | region = region.toUpperCase(); |
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| 34 | var realmCache = this.cacheList[region].realm; |
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| 35 | var cacheState; |
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| 36 | if (typeof realmCache === 'undefined') { |
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| 37 | cacheState = 0; |
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| 38 | } |
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| 39 | else if (realmCache.get() === null) { |
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| 40 | cacheState = 1; |
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| 41 | } |
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| 42 | else { |
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| 43 | cacheState = 2; |
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| 44 | } |
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| 45 | if (cacheState < 2) { |
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| 46 | var regionURL = utils_1.getRegion(region); |
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| 47 | var url = regionURL + "/lol/static-data/v3/realms?api_key=" + this.APIKEY; |
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| 48 | utils_1.getJSON(url, function (res, err) { |
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| 49 | if (err) { |
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| 50 | callback(null, err); |
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| 51 | } |
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| 52 | else { |
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| 53 | var data = res.data; |
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| 54 | var realm = new realm_1.Realm(data.lg, data.dd, data.l, data.n, data.profileiconmax, data.v, data.cdn, data.css); |
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| 55 | cacheState === 1 ? |
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| 56 | _this.cacheList[region].realm.refresh(realm) : |
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| 57 | _this.cacheList[region].realm = new cache_1.Cache(realm, 1800); |
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| 58 | callback(realm); |
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| 59 | } |
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| 60 | }); |
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| 61 | } |
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| 62 | else { |
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| 63 | callback(realmCache.get()); |
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| 64 | } |
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| 65 | }; |
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| 66 | /** |
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| 67 | * Creates a Summoner Object of said region |
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| 68 | * @param {string} region - Region being called |
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| 69 | * @param {array} identifier Identification for |
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| 70 | * how you enter your data. |
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| 71 | * _________________________ |
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| 72 | * structure => [type, val] |
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| 73 | * |
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| 74 | * - type => account|name|id |
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| 75 | * - - account => The Account ID |
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| 76 | * - - name => The Summoner Name |
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| 77 | * - - id => The Summoner ID |
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| 78 | * |
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| 79 | * - val => Either a string containing the name or |
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| 80 | * a number containing the Account ID or Summoner ID |
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| 81 | * |
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| 82 | * @param callback - Returns a Summoner Object |
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| 83 | * @callback Summoner - Returns a Summoner Object |
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| 84 | */ |
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| 85 | LoLNode.prototype.summoner = function (region, identifier, callback) { |
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| 86 | var _this = this; |
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| 87 | region = region.toUpperCase(); |
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| 88 | var regionURL = utils_1.getRegion(region); |
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| 89 | var url = regionURL + "/lol/summoner/v3/summoners"; |
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| 90 | switch (identifier[0]) { |
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| 91 | case 'account': |
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| 92 | url += "/by-account/" + identifier[1] + "?api_key=" + this.APIKEY; |
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| 93 | break; |
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| 94 | case 'name': |
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| 95 | url += "/by-name/" + identifier[1] + "?api_key=" + this.APIKEY; |
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| 96 | break; |
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| 97 | case 'id': |
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| 98 | url += "/" + identifier[1] + "?api_key=" + this.APIKEY; |
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| 99 | break; |
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| 100 | } |
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| 101 | utils_1.getJSON(url, function (res, err) { |
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| 102 | if (err) { |
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| 103 | callback(null, err); |
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| 104 | } |
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| 105 | else { |
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| 106 | var data_1 = res.data; |
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| 107 | _this.realm(region, function (_a) { |
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| 108 | var dd = _a.dd, cdn = _a.cdn; |
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| 109 | callback(new summoner_1.Summoner(data_1.id, data_1.name, new icon_1.Icon(data_1.profileIconId, dd, cdn), data_1.summonerLevel, data_1.accountId, data_1.revisionDate, new mastery_1.SummonerMastery(_this.APIKEY, region, data_1.id))); |
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| 110 | }); |
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| 111 | } |
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| 112 | }); |
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| 113 | }; |
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| 114 | /** |
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| 115 | * |
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| 116 | * @param region |
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| 117 | * @param identifier |
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| 118 | * @param type |
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| 119 | * @param callback |
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| 120 | */ |
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| 121 | LoLNode.prototype.mastery = function (region, identifier, type, callback) { |
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| 122 | this.summoner(region, identifier, function (summoner) { |
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| 123 | switch (type[0]) { |
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| 124 | case 'level': |
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| 125 | summoner.mastery.level(function (level) { return callback(level); }); |
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| 126 | break; |
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| 127 | case 'points': |
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| 128 | summoner.mastery.level(function (points) { return callback(points); }); |
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| 129 | break; |
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| 130 | case 'top': |
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| 131 | var size = void 0; |
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| 132 | type.length > 1 ? size = type[1] : size = 0; |
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| 133 | summoner.mastery.top(size, function (data) { return callback(data); }); |
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| 134 | break; |
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| 135 | case 'champion': |
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| 136 | summoner.mastery.champion(type[1], function (data) { return callback(data); }); |
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| 137 | break; |
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| 138 | default: |
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| 139 | callback(null, 'incorrect type to mastery method in the LoLNode object'); |
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| 140 | } |
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| 141 | }); |
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| 142 | }; |
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| 143 | /** |
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| 144 | * |
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| 145 | * @param region |
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| 146 | * @param value |
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| 147 | * - test |
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| 148 | * -- test2 |
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| 149 | * @param callback |
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| 150 | */ |
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| 151 | LoLNode.prototype.champion = function (region, value, options, callback) { |
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| 152 | callback(); |
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| 153 | }; |
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| 154 | return LoLNode; |
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| 155 | }()); |
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| 156 | exports.LoLNode = LoLNode; |
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| 157 | //# sourceMappingURL=index.js.map |